{"id":63,"date":"2009-07-08T12:34:20","date_gmt":"2009-07-08T12:34:20","guid":{"rendered":"http:\/\/nextwavemultimedia.com\/blog\/?p=63"},"modified":"2009-07-20T11:28:27","modified_gmt":"2009-07-20T11:28:27","slug":"tutorial-for-blender-fluid-effects","status":"publish","type":"post","link":"https:\/\/www.nextwavemultimedia.com\/blog\/3d-animation\/tutorial-for-blender-fluid-effects\/","title":{"rendered":"Tutorial for Blender 2.49 Fluid Effects"},"content":{"rendered":"<p style=\"text-align: center;\"><!-- \t\t@page { margin: 0.79in } \t\tP { margin-bottom: 0.08in } --><\/p>\n<p style=\"margin-bottom: 0in;\" align=\"center\"><span style=\"font-size: large;\"><strong><br \/>\n<\/strong><\/span><\/p>\n<p style=\"text-align: center;\"><span style=\"font-size: large;\">Part 1:Making of Wine Glass<br \/>\n<\/span><\/p>\n<p style=\"text-align: center;\">In this tutorial, we will learn how to make Fluid Effects using Blender 2.49.<\/p>\n<p style=\"text-align: center;\"><a href=\"http:\/\/nextwavemultimedia.com\/blog\/wp-content\/uploads\/2009\/07\/tutorials3.jpg\"><img loading=\"lazy\" class=\"alignnone size-full wp-image-86\" title=\"tutorials3\" src=\"http:\/\/nextwavemultimedia.com\/blog\/wp-content\/uploads\/2009\/07\/tutorials3.jpg\" alt=\"\" width=\"500\" height=\"375\" srcset=\"https:\/\/www.nextwavemultimedia.com\/blog\/wp-content\/uploads\/2009\/07\/tutorials3.jpg 800w, https:\/\/www.nextwavemultimedia.com\/blog\/wp-content\/uploads\/2009\/07\/tutorials3-300x225.jpg 300w\" sizes=\"(max-width: 500px) 100vw, 500px\" \/><\/a><\/p>\n<p>Open Blender. Select the default Cube and press <strong>Tab<\/strong> to change object mode to edit mode.<\/p>\n<p style=\"text-align: center;\"><a href=\"http:\/\/nextwavemultimedia.com\/blog\/wp-content\/uploads\/2009\/07\/image_1.jpg\"><img loading=\"lazy\" class=\"alignnone size-full wp-image-62\" title=\"image_1\" src=\"http:\/\/nextwavemultimedia.com\/blog\/wp-content\/uploads\/2009\/07\/image_1.jpg\" alt=\"\" width=\"500\" height=\"375\" srcset=\"https:\/\/www.nextwavemultimedia.com\/blog\/wp-content\/uploads\/2009\/07\/image_1.jpg 800w, https:\/\/www.nextwavemultimedia.com\/blog\/wp-content\/uploads\/2009\/07\/image_1-300x225.jpg 300w\" sizes=\"(max-width: 500px) 100vw, 500px\" \/><\/a><\/p>\n<p style=\"text-align: left;\">In the edit mode, press <strong>A<\/strong> to select all the vertices of the cube. On pressing <strong>Del<\/strong> key or <strong>X<\/strong> key, the <strong>Erase <\/strong>window will pop up with a drop down list, showing &#8211; Vertices, Edges, Faces, All, etc., Now, select the vertices and delete them<!--more--><\/p>\n<p style=\"text-align: center;\"><a href=\"http:\/\/nextwavemultimedia.com\/blog\/wp-content\/uploads\/2009\/07\/image_3.jpg\"><img loading=\"lazy\" class=\"alignnone size-full wp-image-66\" title=\"image_3\" src=\"http:\/\/nextwavemultimedia.com\/blog\/wp-content\/uploads\/2009\/07\/image_3.jpg\" alt=\"\" width=\"500\" height=\"375\" srcset=\"https:\/\/www.nextwavemultimedia.com\/blog\/wp-content\/uploads\/2009\/07\/image_3.jpg 800w, https:\/\/www.nextwavemultimedia.com\/blog\/wp-content\/uploads\/2009\/07\/image_3-300x225.jpg 300w\" sizes=\"(max-width: 500px) 100vw, 500px\" \/><\/a><\/p>\n<p style=\"text-align: left;\">Now, press the <strong>Ctrl<\/strong> key and <strong>Left click the mouse button<\/strong> <strong>(<\/strong>Ctrl + Left Mouse Button<strong>)<\/strong> to draw the shape using vertices as shown in the image below.<br \/>\nNote: The vertices should be drawn only in the front view.<\/p>\n<p style=\"text-align: center;\"><a href=\"http:\/\/nextwavemultimedia.com\/blog\/wp-content\/uploads\/2009\/07\/image_4.jpg\"><img loading=\"lazy\" class=\"size-full wp-image-67 aligncenter\" title=\"image_4\" src=\"http:\/\/nextwavemultimedia.com\/blog\/wp-content\/uploads\/2009\/07\/image_4.jpg\" alt=\"\" width=\"500\" height=\"375\" srcset=\"https:\/\/www.nextwavemultimedia.com\/blog\/wp-content\/uploads\/2009\/07\/image_4.jpg 800w, https:\/\/www.nextwavemultimedia.com\/blog\/wp-content\/uploads\/2009\/07\/image_4-300x225.jpg 300w\" sizes=\"(max-width: 500px) 100vw, 500px\" \/><\/a><\/p>\n<p style=\"text-align: left;\">After creating the shape, press <strong>F9<\/strong> key to change the material panel to editing panel. Now, press <strong>7<\/strong> to change the view of the object to top view. Then, go to the editing panel and change the degree value to <strong>360\u00c2\u00b0<\/strong>. It is located under the <strong>Spin <\/strong>button. Once the degree value is changed, press the Spin button &#8211; a <strong>Question mark <\/strong>will appear. Now, click on the top view of the object to get the wine glass model.<\/p>\n<p style=\"text-align: center;\"><a href=\"http:\/\/nextwavemultimedia.com\/blog\/wp-content\/uploads\/2009\/07\/image_6.jpg\"><img loading=\"lazy\" class=\"alignnone size-full wp-image-68\" title=\"image_6\" src=\"http:\/\/nextwavemultimedia.com\/blog\/wp-content\/uploads\/2009\/07\/image_6.jpg\" alt=\"\" width=\"500\" height=\"375\" srcset=\"https:\/\/www.nextwavemultimedia.com\/blog\/wp-content\/uploads\/2009\/07\/image_6.jpg 800w, https:\/\/www.nextwavemultimedia.com\/blog\/wp-content\/uploads\/2009\/07\/image_6-300x225.jpg 300w\" sizes=\"(max-width: 500px) 100vw, 500px\" \/><\/a><\/p>\n<p style=\"text-align: left;\">Select all the vertices by pressing <strong>A<\/strong> . Then,\u00c2\u00a0 go to <strong>MeshTools<\/strong> in the Editing panel and press the <strong>Remove Doubles <\/strong>button. This will remove all the duplicate vertices from the mesh.<\/p>\n<p style=\"text-align: center;\"><a href=\"http:\/\/nextwavemultimedia.com\/blog\/wp-content\/uploads\/2009\/07\/image_7.jpg\"><img loading=\"lazy\" class=\"alignnone size-full wp-image-69\" title=\"image_7\" src=\"http:\/\/nextwavemultimedia.com\/blog\/wp-content\/uploads\/2009\/07\/image_7.jpg\" alt=\"\" width=\"500\" height=\"375\" srcset=\"https:\/\/www.nextwavemultimedia.com\/blog\/wp-content\/uploads\/2009\/07\/image_7.jpg 800w, https:\/\/www.nextwavemultimedia.com\/blog\/wp-content\/uploads\/2009\/07\/image_7-300x225.jpg 300w\" sizes=\"(max-width: 500px) 100vw, 500px\" \/><\/a><\/p>\n<p style=\"text-align: left;\">Now add a <strong>Sub Surf<\/strong> Modifier from the modifier panel and select <strong>Cat Mull-Clark<\/strong> from the drop-down list. Next, change the parameter to <strong>level 2<\/strong> and <strong>render to level 4<\/strong>. This will make the mesh smooth and refined.<\/p>\n<p style=\"text-align: center;\"><a href=\"http:\/\/nextwavemultimedia.com\/blog\/wp-content\/uploads\/2009\/07\/image_8.jpg\"><img loading=\"lazy\" class=\"alignnone size-full wp-image-70\" title=\"image_8\" src=\"http:\/\/nextwavemultimedia.com\/blog\/wp-content\/uploads\/2009\/07\/image_8.jpg\" alt=\"\" width=\"500\" height=\"375\" srcset=\"https:\/\/www.nextwavemultimedia.com\/blog\/wp-content\/uploads\/2009\/07\/image_8.jpg 800w, https:\/\/www.nextwavemultimedia.com\/blog\/wp-content\/uploads\/2009\/07\/image_8-300x225.jpg 300w\" sizes=\"(max-width: 500px) 100vw, 500px\" \/><\/a><\/p>\n<p style=\"text-align: center;\">\n<p style=\"margin-bottom: 0in; text-align: center;\"><span style=\"font-size: large;\">Part 2: Creating the set up for fluid simulation.<\/span><\/p>\n<p style=\"text-align: left;\">Create a cube and place the wine glass model in center of the cube as shown in the image below.<\/p>\n<p style=\"text-align: center;\"><a href=\"http:\/\/nextwavemultimedia.com\/blog\/wp-content\/uploads\/2009\/07\/image_11.jpg\"><img loading=\"lazy\" class=\"alignnone size-full wp-image-71\" title=\"image_11\" src=\"http:\/\/nextwavemultimedia.com\/blog\/wp-content\/uploads\/2009\/07\/image_11.jpg\" alt=\"\" width=\"500\" height=\"375\" srcset=\"https:\/\/www.nextwavemultimedia.com\/blog\/wp-content\/uploads\/2009\/07\/image_11.jpg 800w, https:\/\/www.nextwavemultimedia.com\/blog\/wp-content\/uploads\/2009\/07\/image_11-300x225.jpg 300w\" sizes=\"(max-width: 500px) 100vw, 500px\" \/><\/a><\/p>\n<p style=\"text-align: left;\">Now, create cylinder using the <strong>curves<\/strong>. Duplicate the curve in <strong>edit mode<\/strong> and scale it down to the <strong>mid-point<\/strong> of the main curve. Then, extrude and set the position comfortably for the water to flow through it. Press <strong>Alt + C <\/strong>to convert the <strong>curves to mesh.<\/strong><\/p>\n<p>Note: Fluidsim can be activated on mesh only.<\/p>\n<p style=\"text-align: center;\"><a href=\"http:\/\/nextwavemultimedia.com\/blog\/wp-content\/uploads\/2009\/07\/image_23.jpg\"><img loading=\"lazy\" class=\"alignnone size-full wp-image-83\" title=\"image_23\" src=\"http:\/\/nextwavemultimedia.com\/blog\/wp-content\/uploads\/2009\/07\/image_23.jpg\" alt=\"\" width=\"500\" height=\"375\" srcset=\"https:\/\/www.nextwavemultimedia.com\/blog\/wp-content\/uploads\/2009\/07\/image_23.jpg 800w, https:\/\/www.nextwavemultimedia.com\/blog\/wp-content\/uploads\/2009\/07\/image_23-300x225.jpg 300w\" sizes=\"(max-width: 500px) 100vw, 500px\" \/><\/a><\/p>\n<p style=\"text-align: left;\">Then, create a UV sphere and place it as shown in the image below.<\/p>\n<p style=\"text-align: center;\"><a href=\"http:\/\/nextwavemultimedia.com\/blog\/wp-content\/uploads\/2009\/07\/image_12.jpg\"><img loading=\"lazy\" class=\"alignnone size-full wp-image-72\" title=\"image_12\" src=\"http:\/\/nextwavemultimedia.com\/blog\/wp-content\/uploads\/2009\/07\/image_12.jpg\" alt=\"\" width=\"500\" height=\"375\" srcset=\"https:\/\/www.nextwavemultimedia.com\/blog\/wp-content\/uploads\/2009\/07\/image_12.jpg 800w, https:\/\/www.nextwavemultimedia.com\/blog\/wp-content\/uploads\/2009\/07\/image_12-300x225.jpg 300w\" sizes=\"(max-width: 500px) 100vw, 500px\" \/><\/a><\/p>\n<p style=\"text-align: left;\">\n<p>Now all the required objects are placed for stimulation. By pressing <strong>F7<\/strong> twice, the panel window will change to <strong>Physics Buttons<\/strong> window. Here, go to the Fluids Menu and\u00c2\u00a0 define:<br \/>\n&#8211; the external <strong>cube<\/strong> as <strong>Domain<\/strong>,<br \/>\n&#8211; the <strong>sphere<\/strong> as Inflow,<\/p>\n<p style=\"text-align: center;\"><a href=\"http:\/\/nextwavemultimedia.com\/blog\/wp-content\/uploads\/2009\/07\/image_13.jpg\"><img loading=\"lazy\" class=\"alignnone size-full wp-image-73\" title=\"image_13\" src=\"http:\/\/nextwavemultimedia.com\/blog\/wp-content\/uploads\/2009\/07\/image_13.jpg\" alt=\"\" width=\"500\" height=\"375\" srcset=\"https:\/\/www.nextwavemultimedia.com\/blog\/wp-content\/uploads\/2009\/07\/image_13.jpg 800w, https:\/\/www.nextwavemultimedia.com\/blog\/wp-content\/uploads\/2009\/07\/image_13-300x225.jpg 300w\" sizes=\"(max-width: 500px) 100vw, 500px\" \/><\/a><\/p>\n<p>UV sphere\u00c2\u00a0\u00c2\u00a0\u00c2\u00a0\u00c2\u00a0\u00c2\u00a0\u00c2\u00a0\u00c2\u00a0\u00c2\u00a0 : Inflow<br \/>\nVolume int\u00c2\u00a0\u00c2\u00a0\u00c2\u00a0\u00c2\u00a0\u00c2\u00a0\u00c2\u00a0\u00c2\u00a0 : volume<br \/>\nInflow velocity\u00c2\u00a0\u00c2\u00a0 : X=0,Y=0,Z= &#8211; 0.6<\/p>\n<p style=\"text-align: left;\">Select <strong>wine glass<\/strong> and set <strong>obstacle<\/strong><\/p>\n<p style=\"text-align: center;\"><a href=\"http:\/\/nextwavemultimedia.com\/blog\/wp-content\/uploads\/2009\/07\/image_14.jpg\"><img loading=\"lazy\" class=\"alignnone size-full wp-image-74\" title=\"image_14\" src=\"http:\/\/nextwavemultimedia.com\/blog\/wp-content\/uploads\/2009\/07\/image_14.jpg\" alt=\"\" width=\"500\" height=\"375\" srcset=\"https:\/\/www.nextwavemultimedia.com\/blog\/wp-content\/uploads\/2009\/07\/image_14.jpg 800w, https:\/\/www.nextwavemultimedia.com\/blog\/wp-content\/uploads\/2009\/07\/image_14-300x225.jpg 300w\" sizes=\"(max-width: 500px) 100vw, 500px\" \/><\/a><\/p>\n<p style=\"text-align: left;\">Wine glass\u00c2\u00a0 : Obstacle<br \/>\nvolume int\u00c2\u00a0\u00c2\u00a0 : shell<\/p>\n<p style=\"text-align: left;\">Select <strong>Cylinder<\/strong> and set <strong>obstacle<\/strong><\/p>\n<p style=\"text-align: center;\"><a href=\"http:\/\/nextwavemultimedia.com\/blog\/wp-content\/uploads\/2009\/07\/image_15.jpg\"><img loading=\"lazy\" class=\"alignnone size-full wp-image-75\" title=\"image_15\" src=\"http:\/\/nextwavemultimedia.com\/blog\/wp-content\/uploads\/2009\/07\/image_15.jpg\" alt=\"\" width=\"500\" height=\"375\" srcset=\"https:\/\/www.nextwavemultimedia.com\/blog\/wp-content\/uploads\/2009\/07\/image_15.jpg 800w, https:\/\/www.nextwavemultimedia.com\/blog\/wp-content\/uploads\/2009\/07\/image_15-300x225.jpg 300w\" sizes=\"(max-width: 500px) 100vw, 500px\" \/><\/a><\/p>\n<p style=\"text-align: center;\">\n<p style=\"text-align: left;\">Curve Cylinder\u00c2\u00a0\u00c2\u00a0\u00c2\u00a0 : obstacle<br \/>\nvolume int\u00c2\u00a0\u00c2\u00a0\u00c2\u00a0\u00c2\u00a0\u00c2\u00a0\u00c2\u00a0 \u00c2\u00a0 \u00c2\u00a0 : both<\/p>\n<p style=\"text-align: center;\">\n<p>After all the objects are defined, select the cube and press the <strong>BAKE<\/strong> button. This will take several minutes to bake the mesh for simulation.<\/p>\n<p style=\"text-align: center;\"><a href=\"http:\/\/nextwavemultimedia.com\/blog\/wp-content\/uploads\/2009\/07\/image_17.jpg\"><img loading=\"lazy\" class=\"alignnone size-full wp-image-77\" title=\"image_17\" src=\"http:\/\/nextwavemultimedia.com\/blog\/wp-content\/uploads\/2009\/07\/image_17.jpg\" alt=\"\" width=\"500\" height=\"375\" srcset=\"https:\/\/www.nextwavemultimedia.com\/blog\/wp-content\/uploads\/2009\/07\/image_17.jpg 800w, https:\/\/www.nextwavemultimedia.com\/blog\/wp-content\/uploads\/2009\/07\/image_17-300x225.jpg 300w\" sizes=\"(max-width: 500px) 100vw, 500px\" \/><\/a><\/p>\n<p style=\"text-align: center;\">\n<p>Cube\u00c2\u00a0\u00c2\u00a0\u00c2\u00a0 \u00c2\u00a0\u00c2\u00a0\u00c2\u00a0 \u00c2\u00a0\u00c2\u00a0\u00c2\u00a0\u00c2\u00a0\u00c2\u00a0\u00c2\u00a0\u00c2\u00a0\u00c2\u00a0\u00c2\u00a0 : Domain<br \/>\nstd<br \/>\nResolution\u00c2\u00a0\u00c2\u00a0\u00c2\u00a0 \u00c2\u00a0\u00c2\u00a0\u00c2\u00a0\u00c2\u00a0 : Res: 100,<br \/>\nTime\u00c2\u00a0\u00c2\u00a0\u00c2\u00a0 \u00c2\u00a0\u00c2\u00a0\u00c2\u00a0 \u00c2\u00a0\u00c2\u00a0 \u00c2\u00a0 \u00c2\u00a0 \u00c2\u00a0\u00c2\u00a0 : Start:0,End:0.30,<br \/>\nDisp-qual\u00c2\u00a0\u00c2\u00a0\u00c2\u00a0 \u00c2\u00a0\u00c2\u00a0 \u00c2\u00a0\u00c2\u00a0 : Final.<\/p>\n<p style=\"text-align: center;\">When the baking is over,\u00c2\u00a0 you can play and watch the animation in real time.<\/p>\n<p style=\"text-align: center;\"><a href=\"http:\/\/nextwavemultimedia.com\/blog\/wp-content\/uploads\/2009\/07\/image_18.jpg\"><img loading=\"lazy\" class=\"alignnone size-full wp-image-78\" title=\"image_18\" src=\"http:\/\/nextwavemultimedia.com\/blog\/wp-content\/uploads\/2009\/07\/image_18.jpg\" alt=\"\" width=\"500\" height=\"375\" srcset=\"https:\/\/www.nextwavemultimedia.com\/blog\/wp-content\/uploads\/2009\/07\/image_18.jpg 800w, https:\/\/www.nextwavemultimedia.com\/blog\/wp-content\/uploads\/2009\/07\/image_18-300x225.jpg 300w\" sizes=\"(max-width: 500px) 100vw, 500px\" \/><\/a><\/p>\n<p style=\"text-align: left;\"><strong>Adjust Domin<\/strong><br \/>\nStd:<br \/>\nResolution\u00c2\u00a0\u00c2\u00a0 \u00c2\u00a0 \u00c2\u00a0 \u00c2\u00a0 \u00c2\u00a0 \u00c2\u00a0 : Res:150,<br \/>\nAd:<br \/>\nGravity\u00c2\u00a0\u00c2\u00a0\u00c2\u00a0 \u00c2\u00a0\u00c2\u00a0 \u00c2\u00a0 \u00c2\u00a0 \u00c2\u00a0 \u00c2\u00a0 \u00c2\u00a0 \u00c2\u00a0 : X:0,Y:0,Z:-20,<br \/>\nwater<br \/>\nRealWrold-size\u00c2\u00a0\u00c2\u00a0 \u00c2\u00a0\u00c2\u00a0 : 0.030,<\/p>\n<p>Gridlevels\u00c2\u00a0\u00c2\u00a0 \u00c2\u00a0 \u00c2\u00a0 \u00c2\u00a0 \u00c2\u00a0 \u00c2\u00a0\u00c2\u00a0 : -1,<br \/>\nCompressibility\u00c2\u00a0\u00c2\u00a0 \u00c2\u00a0 : 0.005.<\/p>\n<p style=\"text-align: left;\">Once you obtain the desired effect, go to the <strong>material window<\/strong> and set the value as follow,<\/p>\n<p style=\"text-align: center;\">The material parameter for the <strong>water <\/strong><\/p>\n<p style=\"text-align: center;\"><a href=\"http:\/\/nextwavemultimedia.com\/blog\/wp-content\/uploads\/2009\/07\/image_20.jpg\"><img loading=\"lazy\" class=\"alignnone size-full wp-image-80\" title=\"image_20\" src=\"http:\/\/nextwavemultimedia.com\/blog\/wp-content\/uploads\/2009\/07\/image_20.jpg\" alt=\"\" width=\"500\" height=\"375\" srcset=\"https:\/\/www.nextwavemultimedia.com\/blog\/wp-content\/uploads\/2009\/07\/image_20.jpg 800w, https:\/\/www.nextwavemultimedia.com\/blog\/wp-content\/uploads\/2009\/07\/image_20-300x225.jpg 300w\" sizes=\"(max-width: 500px) 100vw, 500px\" \/><\/a><\/p>\n<p style=\"text-align: center;\">The material parameter for the<strong> wine glass<\/strong><\/p>\n<p style=\"text-align: center;\"><a href=\"http:\/\/nextwavemultimedia.com\/blog\/wp-content\/uploads\/2009\/07\/image_21.jpg\"><img loading=\"lazy\" class=\"alignnone size-full wp-image-81\" title=\"image_21\" src=\"http:\/\/nextwavemultimedia.com\/blog\/wp-content\/uploads\/2009\/07\/image_21.jpg\" alt=\"\" width=\"500\" height=\"375\" srcset=\"https:\/\/www.nextwavemultimedia.com\/blog\/wp-content\/uploads\/2009\/07\/image_21.jpg 800w, https:\/\/www.nextwavemultimedia.com\/blog\/wp-content\/uploads\/2009\/07\/image_21-300x225.jpg 300w\" sizes=\"(max-width: 500px) 100vw, 500px\" \/><\/a><\/p>\n<p style=\"margin-bottom: 0in; font-weight: normal; text-align: center;\">Now,set the camera angle as you desire and render.<br \/>\n<span style=\"font-size: medium;\"> <\/span><\/p>\n<p style=\"text-align: center;\"><a href=\"http:\/\/nextwavemultimedia.com\/blog\/wp-content\/uploads\/2009\/07\/image_22.jpg\"><img loading=\"lazy\" class=\"alignnone size-full wp-image-82\" title=\"image_22\" src=\"http:\/\/nextwavemultimedia.com\/blog\/wp-content\/uploads\/2009\/07\/image_22.jpg\" alt=\"\" width=\"500\" height=\"375\" srcset=\"https:\/\/www.nextwavemultimedia.com\/blog\/wp-content\/uploads\/2009\/07\/image_22.jpg 800w, https:\/\/www.nextwavemultimedia.com\/blog\/wp-content\/uploads\/2009\/07\/image_22-300x225.jpg 300w\" sizes=\"(max-width: 500px) 100vw, 500px\" \/><\/a><\/p>\n<p style=\"text-align: center;\">\n","protected":false},"excerpt":{"rendered":"<p>Part 1:Making of Wine Glass In this tutorial, we will learn how to make Fluid Effects using Blender 2.49. Open Blender. Select the default Cube <span class=\"ellipsis\">&hellip;<\/span> <span class=\"entry-more-link-wrapper\"><a href=\"https:\/\/www.nextwavemultimedia.com\/blog\/3d-animation\/tutorial-for-blender-fluid-effects\/\" class=\"entry-more-link entry-more-link-excerpt btn btn-primary\"><span>Read More<\/span><\/a><\/span><\/p>\n","protected":false},"author":4,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[3],"tags":[24,37,17,38,27,19,39,26],"_links":{"self":[{"href":"https:\/\/www.nextwavemultimedia.com\/blog\/wp-json\/wp\/v2\/posts\/63"}],"collection":[{"href":"https:\/\/www.nextwavemultimedia.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.nextwavemultimedia.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.nextwavemultimedia.com\/blog\/wp-json\/wp\/v2\/users\/4"}],"replies":[{"embeddable":true,"href":"https:\/\/www.nextwavemultimedia.com\/blog\/wp-json\/wp\/v2\/comments?post=63"}],"version-history":[{"count":42,"href":"https:\/\/www.nextwavemultimedia.com\/blog\/wp-json\/wp\/v2\/posts\/63\/revisions"}],"predecessor-version":[{"id":115,"href":"https:\/\/www.nextwavemultimedia.com\/blog\/wp-json\/wp\/v2\/posts\/63\/revisions\/115"}],"wp:attachment":[{"href":"https:\/\/www.nextwavemultimedia.com\/blog\/wp-json\/wp\/v2\/media?parent=63"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.nextwavemultimedia.com\/blog\/wp-json\/wp\/v2\/categories?post=63"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.nextwavemultimedia.com\/blog\/wp-json\/wp\/v2\/tags?post=63"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}